After the completion of Brothers in Arms: Attained in Blood, Gearbox commenced working on their next initial match, Borderlands. The sport was envisioned by Pitchford as a combination of the roguelike style with motion role-actively playing video games like Diablo in a primary-individual shooter.[17] Set about the fictional World https://gearbox58157.livebloggs.com/40183948/about-gearbox